Cut a Rock Tier Lists
Rank pickaxes and rocks by what actually speeds up your save — not hype alone.
Cut a Rock throws dozens of pickaxes and a growing rock pool at you within hours of joining Duality Works’ incremental mine. A raw price list is not enough. This Tier List Hub ranks gear and rocks by progression value: how hard a buy or drop pulls you forward relative to when you can afford or find it.
Open the focused pages when you need numbers:
- Pickaxe Tier List — Stone through Infinity Reign (~1.8 decillion multi), cash costs, and when each band is worth buying
- Rock Tier List — Common / Uncommon / Rare / Limited pools, Room boards, Nova Prism 0.1%, materials, and Index targets
Both lists assume the same loop: train Power on anvils → break floors and rooms → collect rocks → cut → sell → upgrade machines and pickaxes → fill Index → unlock auras. If that loop is still fuzzy, start with How to Play before you obsess over S-tiers.
How we tier Cut a Rock items
S-tier means the item is a must-buy or must-hunt at the moment it becomes available. Copper Pickaxe at $3,000 for 150x versus Stone’s 20x is an early S even though Infinity Reign is stronger in absolute terms. Absolute power and progression value are different questions.
A-tier items are strong on-curve upgrades you should buy soon after the S picks, assuming Cash is flowing. Iron and Golden sit here for mid-early cash ladders.
B-tier covers solid but skippable or delayable options when Eyesight, Pocket, or cutter levels would pay back faster.
C-tier means keep-it-equipped starters or low-impact finds you outgrow quickly. Stone Pickaxe is C for progression even though every save begins there.
Rocks use the same letters with a rarity lens. A Common Seashell that sells for $690 is C for Index prestige but A for the first five minutes of Cash. Petalstone Uncommons near $2.86K base jump early income. Limited Day-7 stones and Nova Prism sit at the top for collection and brag value.
Pickaxes at a glance
Roughly 38–41 pickaxes exist in the shop ladder depending on the patch. Cash buys cover the early and mid names; Robux shortcuts exist but often lose to permanent 2x boosts at 79 each or the 249 bundle. Endgame prestige peaks at Infinity Reign with about a 1.8 decillion mining multi and a multi-septillion cash tag.
Early ladder anchors you will see cited across guides:
| Pickaxe | Cost | Multi | Early tier |
|---|---|---|---|
| Stone | Starter | 20x | C |
| Copper | $3,000 | 150x | S (first buy) |
| Iron | $25,000 | 1,100x | A |
| Golden | $80,000 | 7,800x | A |
| Emerald | $180,000 | 57,000x | A/B by cash pace |
| Crystal | $690,000 | 410,000x | B until machines catch up |
| Infinity Reign | ~5.7 septillion | ~1.8 decillion | S (endgame) |
Full band notes, Robux trap warnings, and buy-order tips live on the pickaxe tier page. For mechanical explanations — shop versus limited, equip rules, Day-4 free pickaxe — use Pickaxes Guide.
Rocks at a glance
Room boards print their own pools. Room 1 is the beginner board most players memorize first:
- Common 85%
- Uncommon 15%
- Nova Prism 0.1%
Later rooms shift Common down and add Rare bands. Materials such as Seashell ($690), Copper ($420), Rust Gear ($530), Old Button (~$1.2K), and Petalstone (~$2.86K base) teach you why backpack discipline matters: three Commons beat one slow walk with a single rock.
Limited stones tied to daily Day-7 rewards — Nova Prism, Genesis Monolith, Royal Relic, Sun Scarab — and event weather drops deserve their own hunt plans on Rare Rocks and the rock tier list.
Using tiers with money and Power guides
Tier lists tell you what is strong. Money and Power guides tell you when. The recommended early Cash order is Day-1 2x Money → Eyesight → Copper Pickaxe → Uncommons → Pocket → cutter levels. Anvil passes (199 / 299 / 399 / 499, 1396 total) change how fast you reach floors where higher rock tiers appear.
Cross-read:
- Make Money — upgrade order that funds the next pickaxe tier
- Power & Anvils — training and passes that unlock better rooms
- Tools — Robux spend order so you do not buy a mid pickaxe pass before permanent 2x boosts
How often tiers change
Duality Works can reprice shop entries, add pickaxes, or alter room boards during weather events and NEW UPDATE drops. When the Latest Update notes a shop or drop change, revisit these lists. Absolute Infinity Reign dominance is unlikely to flip overnight, but early S/A breakpoints can shift if Copper or Eyesight costs move.
Next clicks
- Rank your next purchase on the Pickaxe Tier List.
- Plan Index and Cash targets on the Rock Tier List.
- Execute the spend path in Make Money without buying Robux traps.
Tier lists are maps, not commandments. If Pocket is full and cutter is slow, a B-tier machine upgrade can outrank an A-tier pickaxe for one session — then you return here and climb again.
Frequently Asked Questions
Quick answers to the most common questions.
What is the best pickaxe in Cut a Rock?
Infinity Reign is the strongest endgame pickaxe at roughly 1.8 decillion multi. For brand-new saves, Copper Pickaxe at $3,000 is the best first purchase.
How are these tiers decided?
By progression value at the time you can unlock the item — early spikes and Index targets rank higher than raw late-game flex when you cannot afford them yet.
Where do rock drop rates come from?
Room boards in-game. Room 1 lists Common 85%, Uncommon 15%, and Nova Prism 0.1%. Later rooms add Rare bands and shift Common downward.
Should I buy Robux pickaxes ranked S on cash lists?
Usually no. Permanent 2x boosts and anvil passes often beat mid-ladder Robux pickaxe impulse buys. Check the Tools page before spending.